![]() Commercial calibration and profiling products are available for these proprietary operating systems. Microsoft has now caught up, and colour management is well supported in its software too. Graphics software should include the ability to select input and output device profiles and to perform soft-proofing.Īpple is the pioneer in digital colour management, which is very well supported in Mac OS X and in Apple applications. ![]() Reproduced paint and print colours must appear as the designer intends, and remain consistent over a product range and over the products' lifetimes. The details of the user interface for units, rulers, guides and dimensions, and the control of snapping to guides, is one differentiator between vector graphics editors.ĭispcalGUI, a GUI front end for Argyll, can be used with a number of commercial colorimeters to calibrate and profile Linux system displays.Īccurate colour management is also vital in commercial art. Images for web or print pages can be rescaled to a degree, but artwork that relates to physical objects - product labels for example, or control files for CNC machining, or for laser cutting and engraving - must be accurate. Good layer management and manipulation is vital in vector-editing software.įor many commercial art applications, precise control of position and dimension within digital artwork is essential. Vector editors borrow the older stack-of-transparencies technique, and the use of layers is basic to their operation. Layers could easily be changed without having to recreate the entire image. This allowed the creation of a number of different versions of, for example, an advertisement, by adding, exchanging and removing layers. Later, in commercial art and in animation, a stack of transparent sheets was used to build up a composite image with parts of the image on each layer. The early masters of oil painting learned how to use several layers of transparent paint applied over an opaque white base to create dazzling effects of light, shade and colour. The technique of using layers in art goes back a long way.
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